A very incomplete Ksirtet clone

Here’s a piece of code I wrote in the summer of 2004, while I was teaching myself Python. Ksirtet, a tetris game for KDE was popular back then and I wanted to make a console clone. I never got too far, I only mimicked the levels speed and the points system.

The “ghost” pieces at the bottom, showing where will the piece fall were an addition of mine. A friend told me back then “you never want me to lose?”. This was my first project in Sourceforge, before the days of GitHub. The code is now here.